About the SDK¶
The following is an overview of the files installed in the SDK installation path.
Directory Organization¶
Here's the XPort EDGE SDK directory structure and descriptions of what's inside.
C:/xPortEdge is the installation directory in Windows. The installer automatically places the SDK here.
xPortEdge/buildcontainsplatform.make, which includes the compile flags and tells the compiler which flags to apply to your project when you build it.
xPortEdge/customcontains the code for your custom includes, modules, and projects.
custom/includescontains your custom H files.
custom/modulecontains the custom module's C files andbom/cfiles.make, which specifies which C files to included for this module when you build the project. See Creating Modules for more information.
custom/projectcontainsMakefile(the same for all projects) andmodules.make, which specifies which modules to include when you build the project. See Building Projects for more information.
xPortEdge/documentationcontainsreadme_first.pdf, and atheDocument.bat, which displays the Developer Reference locally.
xPortEdge/envcontainsenv.make.
xPortEdge/htmlcontains the html files for the Developer Reference.
xPortEdge/lantronixcontains Lantronix-provided modules, includes, and libraries.
xPortEdge/msys64contains the file for the SDK command line/shell application.
xPortEdge/rulescontains build templates and resources for the build process.
xPortEdge/toolchaincontains files for tools and other resources.
xPortEdge/workcontains built projects and the ROM file after you build them from thecustom/project/project_namedirectory.
xPortEdge/msys2_shellis a shortcut to the SDK's command line/shell application.
Build Environment¶
The build environment is entirely contained within the SDK files and initiated when you run the make command. You don't need to use any additional tools to create projects that make use of either the Lantronix-provided, or your own, custom modules, includes, and libraries.